Netflix has been getting more and more into video games, even acquiring the well-known developer Night School Studio — the team responsible for indie darling Oxenfree — and Finland’s Next Games. The streaming giant has now purchased yet another developer: Boss Fight Entertainment.
It isn’t clear what Netflix paid for the Texas-based mobile game developer. But according to Netflix’s site, VP of Game Studios Amir Rahimi said that the team was one he had “long admired.”
“This studio’s extensive experience building hit games across genres will help accelerate our ability to provide Netflix members with great games wherever they want to play them,” he said.
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Boss Fight, which was established in 2013 after Zynga Dallas shuttered, has previously made two games: Dungeon Boss and myVEGAS Bingo, both of which released on mobile platforms. The mobile titles were what drew Netflix to the team as it said is “expanding [its] games catalog bit by bit” and build an “in-house creative development team.” Netflix’s current gaming offering is bolstered with many mobile titles, such as Stranger Things:1984 and the recently released Shatter Remastered, all of which are included at no extra cost for Netflix subscribers. The studio’s location also played a role, as Rahimi said it wanted to find more talent outside of California.
Boss Fight CEO David Rippy, CCO Bill Jackson, and COO and Scott Winsett gave a joint statement on the acquisition, saying the two parties were a good fit.
“Boss Fight’s mission is to bring simple, beautiful, and fun game experiences to our players wherever they want to play. Netflix’s commitment to offer ad-free games as part of members’ subscriptions enables game developers like us to focus on creating delightful game play without worrying about monetization. We couldn’t be more excited to join Netflix at this early stage as we continue doing what we love to do while helping to shape the future of games on Netflix together.”
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Rahimi implied that more moves like this are yet to come, stating Netflix is still in “the early days of building great game experiences.” Acquisitions in the video game space have been quite popular in the recent months, given the recent acquisition sprees seen at Sony and Microsoft.